JP Sans, talk about subtext
The (physical)movement will not gonna make your character come to life. The subtext and personality is the actual thing bring your character to life. how the character think, feel in each moment. how it moves base on his personality example: if you see your friend walk for far away which looks like a small silhouette. you know that is your friend, caz he has certain walk away know what character thinking About human's conversation: 7% spoken words 93% nonverbal(include body language, eye contact, gesture, facial expression, mannerisms) so when animator take a pice of dieolage it only has 7% of it, 93% is what you need to put in subtext: what do you give it visually which is the missing 93% part? It shows what character thinking, what personally this person is? good exercise: take a rig, to animate 3 characters (personalty) in it don't can't anything of the rig. don't add anything on it. just the same rig workflow: ask what is the subte...